![]() ![]() Players can listen to these podcasts while they are painting the characters. The studio also released fully-voiced audio dramas. Moonbreaker features an extensive suite of painting options such as drybrushing, stippling, and airbrushing for players to paint their digital figures. Each character can be painted by the player. The characters in the game are remisicent of miniatures from tabletop games. This mode is strictly single-player and features elements from roguelike games. The game also features another mode named "Cargo Run". Players can fight against units controlled by artificial intelligence, though the main mode of the game also supports 1-versus-1 competitive multiplayer. These abilities have a longer cooldown time, but they do not cost any resource. The positioning of each character may also block the movement of both friendly and enemy units. Hard cover can block incoming attacks, while soft cover can reduce enemy's accuracy. In each match, players need to carefully consider the positioning of their units. Each character has their own unique abilities, and players need to spent cinder in order to utilize each character's special abilities. The player's captain is supported by nine other crewmates, which can be deployed once the player has collected enough "cinder", which is gained after each turn. In each match, players must commandeer a captain and their squad and eliminate their enemy counterparts. Moonbreaker is a turn-based strategy video game. The game is set in an original universe created by Brandon Sanderson. The game was described by the team as a "digital miniatures game", as it was heavily inspired by both tabletop role-playing games and collectible card games. The game was released via early access on Septemfor Microsoft Windows. Moonbreaker is an upcoming turn-based strategy video game developed by Unknown Worlds Entertainment and published by Krafton.
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